Overall, quite promising, if you can say that off the back of two WIP screenshots. Michael Schumacher is hidden in one of the shots. The cars aren't representative of the new season vehicles so we can't ANALyse these yet. It's difficult to say for sure, but the Codesmaster's shots suggest a more advanced level of detail in the weather and water effects - especially in relation to spray and surface water - the official press information promises a ‘fully dynamic weather system’ and a ‘highly advanced damage model’. While the Sony game had a fairly sterile, Gran Turismo-style look, the F1 2010 shots look to have more detailed texture on the road and have managed to pull off the trick of making the cars appear stuck to the track rather than floating just above it. At first glance, the Codemasters game appears to have taken a more naturalistic tone when it comes to lighting. These screens were supplied in 1080p format, which may be an indication that this game will run in 1080p - unlike the Sony game which lacked support for 1080i and 1080p output resolutions. ![]() Above: Formula One: Championship Edition again(Sony)
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